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GroZZleR

Generating downhill ski slopes for a 2d game

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Hey all,

What are some good techniques to generate a mostly downhill series of slopes for a 2D sidescrolling snowboarding game? I've google'd my butt off but everything is either about rolling hills or Scorched Earth style extreme peaks and valleys.

Ideally, I'd be able to generate both easier bunny hills and more difficult mount everest super slopes with different weights of steepness.

Another catch is that I do want some small upward trending sections to create ramps / jumps for performing tricks.

Ideas?

Thanks!

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Uhm, I don't know if I can help you.
But could you draw a picture of how the slopes should be generated? Like, a successfull generation. :)

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