Jump to content
  • Advertisement
Sign in to follow this  

OpenGL What is the diference between the different glcolors

This topic is 2569 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'm learning openGL (using sdl implementation)
And recently I have seen these glColors appear when I type glColor in codeblocks
I've expermented with them and I got differnet colors
I'm wondering what's the difference between these glColors

Share this post

Link to post
Share on other sites
Some of them take floating point format = 0.0 to 1.0
Some take unsigned byte = 0 to 255
Some take unsigned integer = 0 to whatever
Some take byte
Some take double

That's how GL was designed back in 1992.
All the other functions have all sort of format support as well.

BTW : the official pages are at http://www.opengl.org/sdk/docs/man/

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!