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KozmoK

ID3D11Texture2D object count

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Hello,


I was wondering if there is a way to query the # of ID3D11Texture2D or ID3D11Resource objects loaded?


for example, I load a lot of textures from 3DX11CreateTextureFromMemory. I want to be able to query # at any given point.



Thanks in Advance,

KozmoK

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