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Spa8nky

Does anyone know of a implementation for a function editor with break points?

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I'm looking for an C# (or C++) implementation of a function editor with break points, such as the one described here.

Can anyone point me in the right direction please?





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Non-standard terminology for the fricken LOSE.

What you want is generally referred to as "keyframing."

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I'm doing well so far in implementing my own since asking this question but I'm not sure what you mean by 'Keyframing'?

Keyframing UI control? Keyframe as in animation?

Could you please elaborate?

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Erm, you didn't really say what you're trying to do, so I'm just guessing that you want UI to create/edit a keyframed function. I've never heard it called a "breakpointed function" before. That's far too confusing with terminology from the world of debuggers :-)

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No worries. I think I'm going to have problems with the interpolation and maths side of this GUI control. I'll post in the Maths & Physics forum if/when this happens :)

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