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BrechtDebruyne

Unity Best computer science schools in Europe?

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I'd like to go study computer science.

I have studied two years of a game development course, to come to the conclusion that I've just completely wasted my time. I want to program games, but instead most of the time I have to do art/3D or some kind of stupid design courses. On top of that, the only thing we learn in programming, is not really how to program, but how to work with third-party software (Nvidia physics, UDK, Unity, XNA, ...).

Anyway, all the ranting aside, I'd like to go study computer science.

First I thought to myself "Let's go to the best comp sci school in the world! Stanford!" Until I came to the sad conclusion that in order to study there, I have to pay more than 12500 euros for only a month or 3. We really can't afford that...

So I'm wondering, could anyone give me the name of some really good comp-sci universities, that are affordable? Around ~12500 euros max for a year instead of a couple of months...

I live in Belgium, so it would be a good thing for me if I could go to England/Netherlands or somewhere else in the EU. But if none are real good, I guess the US is still an option...

Thanks. [/font]

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Edinburgh has a fairly good reputation and you won't have tuition fees, just accommodation and living costs. Cambridge, Imperial also have good reputations, probably better known internationally, but will cost you £9000/year in tuition fees, although you won't have to pay these up-front. They all have radically different course structures and contents. Applications for all of these made through UCAS, will cost you a small fee around £20. (UK only because that's what I know.)

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Actually Cambridge (and other English unis) tutition is UKP3.3k a year for all UK/EU resident students -- call it 10k for the course.

http://www.cam.ac.uk/admissions/undergraduate/finance/tuition.html

Cambridge is widely recognised as being world class. Warwick, Bristol and Southampton have good reputations with employers within the UK and Europe. Imperial, as previously mentioned, is world known.

List here; http://www.thecompleteuniversityguide.co.uk/league-tables/rankings?s=Computer%20Science

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Actually Cambridge (and other English unis) tutition is UKP3.3k a year for all UK/EU resident students -- call it 10k for the course.


Not as of next year, and the application deadline for this year has passed. It is £9000 pa from next year.

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Actually Cambridge (and other English unis) tutition is UKP3.3k a year for all UK/EU resident students -- call it 10k for the course.
This is very reasonable. I am impressed.

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[font="helvetica, arial, sans-serif"][color="#282828"]
I'd like to go study computer science.

I have studied two years of a game development course, to come to the conclusion that I've just completely wasted my time. I want to program games, but instead most of the time I have to do art/3D or some kind of stupid design courses. On top of that, the only thing we learn in programming, is not really how to program, but how to work with third-party software (Nvidia physics, UDK, Unity, XNA, ...).
[/font]


[font="helvetica, arial, sans-serif"][color="#282828"]Artwork is very hard to find, you have to either employ a designer/modeler, or do it yourself (the second is more likely unless you have a friend or a colleague who would be willing to help you out). In both cases it is good to know these skills.
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[font="helvetica, arial, sans-serif"][color="#282828"] [/font]

[font="helvetica, arial, sans-serif"][color="#282828"]
I live in Belgium, so it would be a good thing for me if I could go to England/Netherlands or somewhere else in the EU. But if none are real good, I guess the US is still an option...
[/font]


Wherever you go, it depends entirely on you and the amount of work you put into exploring the materials that you can find on-line. That being said, why would you go anywhere, general programming is probably as good in Bruxelles as it is anywhere in the region (and you would probably save a lot of money) . As for "third party software" as you called it, that course was right to teach it, because it gives you a good starting point, you can avoid the "lower" parts (like communication with the graphic card, content pipeline etc.) and immediately start with graphics display and game logic (you can see the effects of your code almost instantly). However this is just my opinion, I'm not necessarily right.


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