Jump to content
  • Advertisement
Sign in to follow this  
Mihai Gabriel

Marble Arena 2 (or how to give players more of what they never asked for ;)) )

This topic is 2440 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Title intrigues you ? Well i guess a few clarifications are in order :)

A few years ago we did Marble Arena 1, and despite our best efforts, it wasn't really the most popular game around.

So, obviously, we decided to do Marble Arena 2 because we simply didn't have enough, although probably most people did ;))

We think we've learned a few things from our mistakes, so we wholeheartedly invite you to be the judge of that.

Thank you, and we look forward to your feedback, and hopefully good thoughts where you say you really enjoyed our game :)

http://www.marble-arena.com

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!