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OpenGL Problems with openGL picking

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Hey there, I'm making a GUI using the openGL library in C++ using class hierarchy, I haven't been coding it for some time and today I was adding some new features to it, the problem is glPopName causes an error and gives me this message:

Unhandled exception at 0x69afd9d1 in Dark Renaissance Fallen Empires.exe: 0xC0000005: Access violation reading location 0x0325d0dc.

It's the first time this happens and I only added two classes to my code, this problem doesn't happen everytime, and only when I use these two new classes, is there any known errors from glPopName that cause this or am I missing something in my code?

Do you want me to post it?

EDIT: me and my father have been making some tests, and looks like it's a visual studio problem, if i run the openGL program from my DEBUG/RELEASE directory everything runs great, the problem only occurs if i press the "play" button in VS, otherwise it works great

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