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Hey GDers! Holy cow, has it seriously been 6 years since my last post? Although I'm not doing game development at the moment I am still coding and my latest project is photomonkee; an OpenCL (no, not GL) accelerated photo editor.


I know that some of you create your own art assets and would love to get your input on what features I could add to the software to help. If you'd be interested in taking it for a test driver feel free to sign up at the site or drop me a message on here.

[color=#000000]In terms of functionality, PhotoMonkee has a lot of the basics you'd find in a paint program plus a few extra bells and whistles. Don't get me wrong, it's no PhotoShop but it certainly isn't MSPaint either 353c76e0-e49a-4959-8255-7a42f5419b45.png[color=#000000]

  • Basic Tools

    • Brush
    • Scale/Rotate/Translate
    • Magic Wand
    • Text
    • Eraser
    • Pixel Selection (with additive and removal modes)
    • Flood Fill
    • Basic Shapes
    • Canvas Zoom
    • Color Picker
    • Layering System

      • Blending
      • Opacity
      • Styles (only drop-shadow so far)
      • Canvas Cropping and Size Modification
      • Color Palette system with support for RGB, HSL, HSV and CMYK color models
      • Filters

        • Color Inversion, Gray-scale, Sepia
        • Brightness/Contrast
        • Color Adjustments
        • Sharpen, Emboss, Smooth (Convolution Filters)
        • Jitter, Pixelate (displacement filters)
        • Copy/Paste from within the application and between other applications
        • Unlimited Undo/Redo
        • Import from all of QImage's supported types (png jpg bmp gif pbm pgm tiff xbm xpm)
        • Export to all of QImage's supported types(bmp, jpg, png, ppm, tiff, xbm, xpm)
        • Save/Load via the PhotoMonkee file format *.pm (no, not PERL modules, silly!)

          Thanks in advance for any help and suggestions. Happy New Year!

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Hi i would be interested in using the software you are making im more then happy to test it out and report any bugs ect if you are interested send me a PM on here

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