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NiteLordz

PhysX 3.2 & Visual Debugger

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I am having trouble getting the Visual Debugger to work with my application. It breaks down on the following line ( taken from the sample application in the SDK )

if(!physics_->getPvdConnectionManager())
return;

I have "PX_SUPPORT_VISUAL_DEBUGGER;" defined in teh PreProcessor section as well.

it compiles, but yet, i get no connection manager.

Does anyone have any ideas or experience?

Thanks much

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Sorry to hijack this discussion, but how do you gain access to the PhysX SDK? Do you have to be an established organization/developer?

I've been trying for two months and I'm getting silence to my account creation requests.

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you do not need to be established. you can get it as a student. i think they are just backed up or doing maintenance and the accounts are taking forever to get.

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Are you still having the problem? When using pvd make sure to link to PROFILE libraries. And there's a nightly build of pvd available that is required for physX 3.2. Older versions don't work. I suppose you didn't have this issue with physx 3.1.

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