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[DX9 & C++] Question About Dynamically Loading .x Files

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Hi,

I was wondering if it was possible to produce some sort of DirectX9 and C++ equivalent of this XNA program that could load models on the fly. I am mainly looking for a pointer more than anything else as it is not something I have to implement for my Uni assignment, I am just more curious than anything else happy.png

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Sure, just use D3DXLoadMeshFromX to load the mesh directly from the .X file.

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