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folli88

how to load multi-texture 3ds

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Hi all,
i have a question about loading 3ds using this tutorial. I want to use more than one texture on the model (because here all the models have more than one) but it seems that this library can't do that. Do you know any other alternatives or a way to edit this existing library to reach my aim?

thanks.

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3ds is a old format and supports 1 texcoord per vertex. If you want more, then try a format like COLLADA or Microsoft's X format or milkshape's format or Ogre Engine's format.
You can even design your own format (most games have their own).

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But from that website, I downloaded 3ds models with more than a texture, than are you sure that it support only one texcoord per vertex?
Otherwise can you suggest me a good library for Collada?

thanks for your help!!

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Or other good loader library for Microsoft's X format or milkshape's format or Ogre Engine's format...

Thanks again!!!!

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