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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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BrianJensen

Sprite Creator (Finished)

39 posts in this topic

Added zombie and goblin for JUST male. I do not have the female versions, as I have to draw them myself. Until I draw them, or someone draws them for me and submits them they will not be added. Might be a few days before I get the female versions.

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Web Applet and Application versions are now combined into the same JAR and will choose its own layout based on how you run the JAR. Basically I got tired of editing the code back and forth and made it automatic.

Also fixed and added a few things like confirmation windows on reloading and exiting the program.

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Added Female Zombie and Goblin. Also fixed up the Goblin for male.

Some hair and body options may not display correctly on the Goblin model.

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Made a minor change to when you click an object. Dragging the mouse will no longer continuously change the object the cursor is above while the mouse button is being held.

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Changed the way saving is done. Hopefully saving on Linux and Mac is working correctly now. Need some Linux testers smile.png

Gonna be on vacation for a month. I more than likely will not be working on this program during that time. Leaving March 2nd.

Edited by 0Circle0
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Added a ZIP version as people are having trouble with rar files. No changes are made other than that.

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Updated the main program. Body #11 did not display correctly. Should display correctly now.

 

EDIT: Did a fast edit on Body #8 for male. I noticed that it too did not display correctly. This should be fixed now.

Edited by 0Circle0
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4-17-2013 Reduced CPU usage considerably.
4-20-2013 Fixed "Body" parts #2 and #3 they should now display correctly.

Edited by 0Circle0
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New update.

Animated title bar has been added. As you create your sprite you will be able to see it animated on the start bar. When minimized or behind another window you will still be able to see your sprite animated.

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Added Male and Female orc as a base image option.

 

EDIT

Update. Added the ability to make your image a ghost.

Edited by 0Circle0
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Many updates have been done. Check out the Change.log

Screenshots are outdated.

Will no longer be updating forum posts.
Please visit me on Facebook at www.facebook.com/spritecreator3 for all questions and comments. Follow Sprite Creator 3 to receive content updates.

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