well, I started to make a game, but I have a little "problem" here, how can I make a spell/buff that will increase damage of next spell?
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so let's say I have spell "Flaming Hands" that will increase fire damage by 100% for the next 10 sec, now, I wanna cast Fireball that will deal intellect*2 damage, sooo, I discovered only 1 way how to do this:
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so, I don't know if this is a good way, cuz I have to write all the buffs there etc, so, can someone who already have created some RPG help me? or give me better idea or something?
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Thanks!
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