Jump to content
  • Advertisement
Sign in to follow this  
Kofan

Scaling of the point sprites

This topic is 2519 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello dear friends. Tell me please what values should ??I set for D3DRS_POINTSCALE_A, D3DRS_POINTSCALE_B, D3DRS_POINTSCALE_? to point sprites scaled just like other objects in the scene. The parameters A = 0 B = 0 and C = 1 not suitable because the scale is not accurate enough and the distance between the particles (point sprites) can be greater than it should be. If I replace the point sprites on billboards, the scale of the particles is correct, but the rendering is much slower. Help me please because the speed of rendering particles for my task is very important but the precise of their scale is very important too.


P.S. Sorry for my english I'm from Russia

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!