Jump to content
  • Advertisement
Sign in to follow this  
Dabhand

BRL license's available for sale

This topic is 2508 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

[color=#2A2A2A]

I've decided to sell my BlitzMax and Monkey licenses, as a bundle, for the grand sum of $150 (£95.73)... Which is a saving of $50 (£31.91) if you go and buy them separately from official BRL sites

[color=#2A2A2A]

Will consider selling them separately as follows:-

[color=#2A2A2A]

$90 - Monkey (http://www.monkeycoder.co.nz)
[color=#2A2A2A]

$60 - BlitzMax (http://www.blitzbasic.com)

[color=#2A2A2A]

If your interested, please send me an email to denathorn ___{@}___ live.co.uk (remove underscores and curly brackets)

[color=#2a2a2a]I am a regular poster on both BRL's forums, and as such, it will be these accounts that will be transferred:-

http://monkeycoder.c....php?topic=1717 <--- monkey account
http://blitzbasic.co...s.php?code=2297 <--- blitz account

[color=#2A2A2A]

Thank you!

[color=#2A2A2A]

Dabz

[color=#2A2A2A]

P.S. Not overly sure if this is the right place for this, but, here we are! biggrin.png

[color=#2A2A2A]

EDIT: I've just realized that this post might not follow forum rules, and for that, I apologise, though, before I get kicked off, please can I just say that I wont be using these tools anymore, as in the foreseeable future, I'm going to develop my game development projects using GLBasic (Which I've written two already), so, I was hoping that instead of them sitting there, I'll be able to transfer them over to someone who would like a little bit of a saving, which IMO, isnt a bad thing is it?

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!