Jump to content
  • Advertisement
Sign in to follow this  
Caleb Robinson

Game idea testing

This topic is 2514 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

My friend and I have been throwing ideas around for a game we are working on this wiki http://spacewiki.web...ku.php?id=start


This is the introduction to the game from the wiki:

We are aiming for this to be a very large scale space based strategy game:
Interactions will take place at different levels of detail throughout a simulated galaxy. At the moment we are planning on splitting this idea of a “galaxy” into 4 quadrants with each quadrant containing 100 by 100 different sectors of a fixed width (10 to 100 lights years possibly). The sectors in turn will contain an arbitrary amount of “areas”, these areas will represent solar systems, gas clouds, or other points of interest. The player will be able to control his/her own empire with its respective niche in the galaxy. The objective of the game is to battle against other empires/factions for control of the galaxy, or possibly different key portions of the galaxy. The player will be able to strategically move his/her fleets and forces around the galaxy to stage attacks on entire sectors or different areas within the sectors.


If anyone wants to look at us and let us know what you think on the wiki that would be awesome!

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!