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ms75214

SFML app crash

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I tried to submit an SFML app to Apple's App store. However, they say it crashes on launch and told me this:

Here is how we found this crash:

The application crashes at launch.

We have attached detailed crash logs to help troubleshoot this issue. For information on how to symbolicate and read a crash log, please see Tech Note TN2123 CrashReporter.

For discrete code-level questions, you may wish to consult with Apple Developer Technical Support. Please be sure to include any symbolicated crash logs, screenshots, or steps to reproduce the issues when you submit your request.



------------------

Date/Time: 2012-01-31 15:58:24.896 -0800
OS Version: Mac OS X 10.7.2 (11C74)
Report Version: 9
Sleep/Wake UUID: 17814E7F-F00D-43DB-9378-62B424B89F88

Crashed Thread: 0

Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000

Application Specific Information:
dyld: launch, loading dependent libraries

Dyld Error Message:
Library not loaded: @executable_path/../Frameworks/sfml-window.framework/Versions/A/sfml-window
Referenced from: /Applications/Campfire.app/Contents/MacOS/Campfire
Reason: image not found

Binary Images:
0x1000 - 0x3fff +com.coolfone.campfire (2.0 - 1.0) <8ED091D7-AD20-3BB1-98CC-8DB662B7CD39> /Applications/Campfire.app/Contents/MacOS/Campfire
0x8fe6d000 - 0x8fe9f9c7 dyld (195.5 - ???) <134323A7-49DC-3A9D-ACFD-32FAD0FD6BA2> /usr/lib/dyld


--------

Anyone know what's going on?

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I didn't even realize it was possible to submit an app to the appstore unless you had written it in ObjectiveC. Did you use some sort of conversion or straight C++ code?

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I didn't even realize it was possible to submit an app to the appstore unless you had written it in ObjectiveC. Did you use some sort of conversion or straight C++ code?

As I mentioned before, Carmack just reused his old C code to submit Wolfenstein to the app store so that's not a problem. There is a certain amount of Objective-C necessary but the bulf of your app doesn't necessarily need to be written in it.

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I didn't even realize it was possible to submit an app to the appstore unless you had written it in ObjectiveC. Did you use some sort of conversion or straight C++ code?


I mixed ObjectiveC and C++.

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[quote name='jniblick' timestamp='1328135325' post='4908513']
I didn't even realize it was possible to submit an app to the appstore unless you had written it in ObjectiveC. Did you use some sort of conversion or straight C++ code?

As I mentioned before, Carmack just reused his old C code to submit Wolfenstein to the app store so that's not a problem. There is a certain amount of Objective-C necessary but the bulf of your app doesn't necessarily need to be written in it.
[/quote]

do you work for google?

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