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Sepiantum

Weird brace in D3D11 headers

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Sepiantum    102
I was just browsing d3d11.h to look for members inside D3D11_BUFFER_DESC for my encapsulating class, and then I noticed an out of place curly brace inside the header just under the declaration of D3D11_BUFFER_DESC. Does anyone have anything to say about that?

[img]http://i40.tinypic.com/vfe3x2.png[/img]

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Washu    7829
see up near the top... there will be something like[CODE]
#ifdef __cplusplus
extern "C" {
#endif
[/CODE]

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