Jump to content
  • Advertisement
Sign in to follow this  

Windows program priority

This topic is 2845 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Some times a program that used to have a high CPU usage, but is now idling, prevents my current game build from hogging enough CPU processing power it needs. Ironically this doesn't bother the run-time so much, but the loading times become atrocious. While I feel this is not an issue with my program but that of the other program in question (specifically, Opera internet browser) (*), I'd love to know is there a way to tell Windows that my program needs all the juice it can get for the time being? You know, something like what the thread priorities do within the program itself, only for the program in general within Windows processes.

Any help is greatly appreciated.

(*) I deducted this from the fact that the instant I force Opera shut from Task Manager and restart my game, the issue gone.

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!