Jump to content
  • Advertisement
Sign in to follow this  
deathwearer

XNA and Effect/BasicEffect

This topic is 2508 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I think I don't understand correctly the concept of the Effect in XNA.

I understand that it inform the graphic device on "how" to render but how do you use them in a complet scene.

Can you use multiple effect in a scene? Is it one per model? One per mesh?

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!