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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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jbadams

Can't post in Help Wanted?

3 posts in this topic

[b]The [url="http://www.gamedev.net/forum/8-help-wanted/"]Help Wanted forum[/url] is now closed to new posting[/b], and as of March 21st [b]replies are also disabled[/b] in the forum.

[b][color=#ff0000]Important:[/color][/b] On April 21st, the forum will be set to re-direct to the new Classifieds system; learn more in the staff journal entry "[url="http://www.gamedev.net/blog/1037/entry-2254377-introducing-classifieds/"]Introducing Classifieds[/url]".


[size=5]All new Help Wanted adverts should be submitted to our new "[url="http://www.gamedev.net/classifieds"]Classifieds[/url]" system[/size], accessible from the top navigation bar.

Please check the [url="http://www.gamedev.net/blog/1037/entry-2254377-introducing-classifieds/"]staff journal entry[/url] for further information.



Further improvements will be made to the classifieds system over time, and your feedback and/or suggestions are welcome and encouraged.

All unpaid and non-commercial projects can be listed in the "[url="http://www.gamedev.net/classifieds/category/5-hobbyist-projects/page__sort_key__date_added__sort_order__desc"]hobbyist projects[/url]" section.


We look forward to your feedback, and hope you enjoy using the classifieds system. Edited by jbadams
Updated to reflect disabled replies.
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Hello,

I'm curious to know where the Help Wanted section is going. Are you planning to get rid of it in favor of the Classified ads?

At the moment it's a bit confusing, being able to bump your thread but not being able to open a new topic. And closing all threads in the Help Wanted section would lead to the most recently bumped threads being on top for eternity, which also seems unfair.

Secondly, with the Help Wanted section still around the Classified section still seems to gather less attention.

It'd be awesome if you could shed some light on this matter.

Cheers,
Moritz
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We can't cut off "Help Wanted" immediately because there are still plenty of active projects listed there. If a typical ad duration runs 30-45 days, I don't think it's fair if we would shut down the help wanted forum until we at least give that level of grace period given that we only transitioned to "Classifieds" on February 2nd.

When it is shut down most likely "Help Wanted" will be a redirect link to classifieds.
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