Jump to content
  • Advertisement
Sign in to follow this  

Windows phone 7 XNA game and keyboard input

This topic is 2496 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Currently working on a "Platformer" type game on Windows phone 7. I'm having problem with the "Input" part of the development. For the phone the game will feature a Virtual (Transparent) buttons directly on the game screen (Kinda like the Shooter on Mobiles).

But what I'd like to do at the moment is to use my keyboard to make the input for the development time because it will be easier. I cannot touch 2 spot on my Windows phone emulator using the mouse (Moving right and jump for exemple).

My problem is that the keyboard input doesn't seems to be working in Windows Phone emulator. Is it possible to make it work? Or am I trying something I shouldn't? Maybe I should develop the game on a "Windows" platform and migrate when things are getting ready? Or is it possible to do what I want?

It's Windows Phone 7.1 and using the emulator provided in VS.

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!