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Animation Survey - what's your preferences?

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I'm interested in finding out about game developers' preferences with regard to animation pipelines.

More specifically:

  • Do you prefer to make / work with animations that are "in place" (running on the spot) or that are moving in world space?

    • And do you prefer to make games such that the character movement in the game world is driven by the animation (root motion) or driven purely by gameplay logic / physics?

      Please help me by taking this short and simple survey:

      3D Animation Usage Questionnaire

      Thank you!

      Rune Skovbo Johansen

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