• Advertisement
Sign in to follow this  

How do I get those great effects ingame

This topic is 2191 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi

I have read about particle engines and implemented my own simple bon fire. But when I look at big title games the effects are really beyond what I can accomplish.

Are all ingame effects (DX9) built using particle engines, or are there something else to get those special magic spell visuals?

Please point me to any tutorial/guide you can think of...

samples:

002.jpg
haste.jpg
Fable-The-Journey-E3-Preview-Magic-Effects.jpg

Share this post


Link to post
Share on other sites
Advertisement
It are all combinations of particles and shaders. Shaders can make things glow, reflect, bloom, etc. While particles are little pieces/objects with a behavior and a time line. Using these in combination can create these effects. The top 2 effects just use flat planes to display the textures added with a shader the bottom uses a sphere + plane.

Look for HLSL (high level shader language).

And obviously, since your listing AAA titles it will not be that easy to create these awesome shaders :D.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement