Jump to content
  • Advertisement
Sign in to follow this  
Bartley

Beginner Advice - 2D, Turn Based, Combat

This topic is 2346 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello,

I’m looking for some advice on getting started in game development. I have a small amount of programming knowledge (Java) and am working my way through a book on games development in XNA through C#. I have made a few very simple games to date: a word matching game, a tetris style game, and am currently fiddling with a simple version of battleships.

What I’d like to look at next is making a simple turn based, 2D, combat game (just the combat section for now). I have a basic story, and some notes on game logic. I’d like to develop the game with rudimentary graphics which I’ll make myself, and then involve a proper visual artist later if the project looks like it’s worthwhile.

Any general advice, or pitfalls I should be aware of?

More specific questions:

  1. Any rules of thumb for deciding on the tile size?
  2. If I make a prototype and then get a graphics person who believes the tile size should be changed, how much work will be involved in making the changes?
  3. How simple (or difficult) is it to move from 2D to isometric?
  4. To what extent do engines like Torque simplify and speed up the development process?
  5. Does Torque (or any similarly cheap engines) come with a graphics library I can use?

Any help is greatly appreciated!
Thank you!

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!