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Boallods

2D engine for Kongregate?

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So you are looking for an authoring tool? I'm afraid I don't know any, but if it is of any help, coding in action script is not that hard to learn. I don't know actually any tool at all that you could get away with without any kind of scripting. There might be, but then I guess they would be very limited in what games you could do with those.

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I'm not sure if Kongregate allows submission of HTML 5 games but if they do then you can make games with Construct 2 or GameMaker. Construct 2 is a little less flexible but easier to learn where as GameMaker is more powerful but you need to learn its scripting language to take full advantage of it. If the site does not allow HTML5 games then your going to need to learn Actionscript 3 and create games with Adobe Flash.

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Kongregate also accepts Unity, but that also requires some scripting, at least Unity Script (based on java script).

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I'm not sure if Kongregate allows submission of HTML 5 games but if they do then you can make games with Construct 2 or GameMaker. Construct 2 is a little less flexible but easier to learn where as GameMaker is more powerful but you need to learn its scripting language to take full advantage of it. If the site does not allow HTML5 games then your going to need to learn Actionscript 3 and create games with Adobe Flash.


both of them are very unflexsible. maybe I should try stencyl?

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Stencyl also has some scripting, I think it is action script. But how do you know they are not flexible enough for your game if you haven't tested them first?

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Stencyl also has some scripting, I think it is action script. But how do you know they are not flexible enough for your game if you haven't tested them first?


stencyl has visual scripting, as far as I see. 2.0 version will be based on events. and I saw their features and how they work. just not the right thing for me.

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Is there any particular reason why you want to stay away from scripting? I mean it is not like you would work in C and have to manage memory or something, learning a script language can be pretty easy and will give you many benefits in the long run. Visual scripting could be Ok for simple things, but you will never be able to do a complex game without programming, because games are software that manipulate data first and foremost, with the particular aspect that the data are usually 3d models, pictures and audio samples. You cannot develop software without programming.

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Is there any particular reason why you want to stay away from scripting? I mean it is not like you would work in C and have to manage memory or something, learning a script language can be pretty easy and will give you many benefits in the long run. Visual scripting could be Ok for simple things, but you will never be able to do a complex game without programming, because games are software that manipulate data first and foremost, with the particular aspect that the data are usually 3d models, pictures and audio samples. You cannot develop software without programming.


stencyl looks flexible enough for games I want to make. I also want to make games fast, without looking in dozens of lines of codes to find a mistake I made. I already tried scripting and it did not went well. yu do not need any scripting to make 2d games. I want to focus on quality of graphics and gameplay.

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Indeed you are right. If you know exactly what games you want to make and what you would need for such game types (and make over 250$ which is your initial spending with iOS dev account + stencyl subscription per year) it might work. Let us know about your progress.

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