Sign in to follow this  
Xryme

Deferred Particles

Recommended Posts

Xryme    100
I'm looking at doing deferred particle explosions, I've been looking at the DirectX 10 example from Microsoft titled "DeferredParticles".

They reference this paper: unity3d.com/blogs/nf/files/page0_blog_entry73_1.pdf

but this link no longer works!


Does anyone know this paper, title, details, similar resources and where I could find it?

Share this post


Link to post
Share on other sites
txz01    100
Hi,

Here it is :

[url="https://rapidshare.com/files/2259211688/page0_blog_entry73_1.pdf"]https://rapidshare.c...g_entry73_1.pdf[/url]

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this