Sign in to follow this  
ArchColossus

Need XNA 4.0 map generation help.

Recommended Posts

ArchColossus    100
I've been searching everywhere for someone who can help me with a project I'm working on, hopefully someone here can help. I'm trying to make a game that loads a 3D map from a picture based on pixel color. All I need is to get this map part working, but I don't know the code to do it. The map is a grid, so it shouldn't be difficult, but I need to know the code for loading a material (wall, floor), and putting the material in the right place. Please note, I'm NOT looking for a finished product, just the code that will do these two parts. Any help would be greatly appreciated.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this