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I [/font][color=#333333][font=arial, sans-serif] made ??up [/font][color=#333333][font=arial, sans-serif] this scene[/font]
[color=#333333][font=arial, sans-serif]glutSolidSphere(0.03,50,50);
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and lines using GL_LINE_STRIP with glVertex3d
remembering that before drawing them and then turn on and off the GL_LINE_SMOOTH
But if you still see the image, possesses serrated
wanted to take and make it as beautiful as possible, I believe that use anti-aliasing
what can I do?
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http://mateusvitali.wordpress.com/
In the first instance, try glEnable() [color=#000000], passing in GL_LINE_SMOOTH . There's also a [color=#000000]glHint(GL_LINE_SMOOTH_HINT, GL_NICEST) I think, but not all implementations pay any attention to it.
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Look up MSAA, its pretty easy to put in.
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http://www.opengl.org/wiki/Multisampling
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