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Need help with unity3d

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Hey...So i just downloaded unity3d and i am totally lost lol. I have watched alot of videos and read some other stuff about how to use the engine and junk but i seem to be retarded or something because i cant figure out how to make my own characters or assets...i am wanting to make a 2d side scrolling mobile game. Advice would be awesome haha so yea...

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i cant figure out how to make my own characters or assets

To create assets you will need to use a modeling tool, such as Maya or 3DStudio. It also takes a moderate amount of skill with texture art and 3D modeling. For a character you also need some skills at model rigging and animating.


To create a basic character model with bones and basic range walking/running/jumping animations, if you were already experienced you could get everything blocked in place with a day or so of actual work --- and that's knowing what you are doing. To move from a blocky model with blocked-in animation over to make a good looking character with a broad range of good looking animations can take several weeks of combined modeling, texturing, and animation work.

The Unity forums have many good lists of free assets and pre-created and pre-animated character models.

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I highly recommend Silo for creating polygonal models. It's not free but it is very cheap compared to some of the heavyweights and I found it a lot easier to understand than Blender.

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Thanx for all the replys huys! but i am trying to make a 2d side scrolling action rpg where can i design/animatte my sprites and such is it worth buying the 2d asset store package?

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