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Pygame framerate?

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I've made several 2d games in C++ using SDL, but I've been thinking about switching to PyGame because Python is much easier to code in. However, according to [url="http://www.pygame.org/docs/tut/newbieguide.html"]http://www.pygame.org/docs/tut/newbieguide.html[/url], full screen updates are very slow in PyGame. Is this something to worry about? Is switching to Pygame worth it?

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If you're used to using C++ and SDL, why would you want to change? There are ways that you could make development easier for yourself, such as implementing a scripting language, than switching environments entirely.

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[quote name='Storyyeller' timestamp='1332032365' post='4922939']
full screen updates are very slow in PyGame.
[/quote] If this is so I haven't noticed in my PyGame games. Last time I saw a 2D game run slow was writing a space invaders game using swing in Java.
I use Python/Pygame all the time still to prototype games. Still one of the fastest ways I know of.

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