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Use case Diagram for Collapse

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I'm beginner in game programming. I am trying to make a simple puzzle game Collapse. First, I decided to model the game with an Use Case diagram for teamwork. I decided that the actor should be the Player. But I can't imagine what are the use cases for the game. Waiting for help. Thanks.

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Seems to me that in game design, I would consider anything the player can do to be a use case... and potentially the order in which the player does those things.

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