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DvDmanDT

VC# 2010, Edit-and-continue and Win64

4 posts in this topic

Hi, does anyone here know when edit and continue can be used with Visual C# 2010 on Windows 7 x64? I can't use it with my current projects, but I occasionally stumble upon projects where it work.. I assume it's some project setting, but I can't figure out what it is..? Also, does anyone know why it doesn't work in when it doesn't?
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Doesn't work in some cases and x64 it looks like:
[url="http://msdn.microsoft.com/en-us/library/ms164927.aspx"]Debugging managed code when the target is a 64-bit application. If you want to use Edit and Continue, you must set the target to x86[/url]
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But my target is x86 and it still doesn't work. It's an XNA windows project. Any ideas?
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[quote name='DvDmanDT' timestamp='1332521511' post='4924685']
But my target is x86 and it still doesn't work. It's an XNA windows project. Any ideas?
[/quote] [url="http://msdn.microsoft.com/en-us/library/ff434570.aspx"]Unsupported scenario[/url] since XNA is windows phone programming now.
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If his target is x86, he's obviously not targeting phones. XNA still supports PC and 360.

Assuming PC.

Edit and continue has several restrictions:
- x86 only (as stated earlier). I really have no idea why this is true, since it's easier to write automatically relocating code for x64. NOTE: the operating system doesn't matter, just the running process. Running x86 process on x64 OS will allow edit-and-continue.
- Functions that contain closures (anonymous methods, lambda expressions) cannot be modified at runtime.
- Functions that contain yield statements cannot be modified at runtime.
- You cannot add/remove class members at runtime.
- Edit and continue must be enabled in Options -> Debugging -> Edit and Continue
- The program must be suspended (hit a breakpoint, manually paused, or single stepping) before you can edit the code.
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