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DX11 STATE_CREATION WARNING #2097298: LIVE_OBJECT_SUMMARY...

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Hello everybody,

I'm a newbie in DirectX11 and I'm trying to make a tetris ^^. I have a little problem and I hope that you can help me :).
When I finish a game, I have this error message :

413180snif1.png

and thios is the "exit" code :


'tp1.exe' : Chargé 'C:\Users\Thomas\cours\master1\progMultimedia\projet\tp1\Debug\tp1.exe', Les symboles ont été chargés.
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\ntdll.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\kernel32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\KernelBase.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Program Files\Alwil Software\Avast5\snxhk.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\user32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\gdi32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\lpk.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\usp10.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\msvcrt.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\advapi32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\sechost.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\rpcrt4.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\sspicli.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\cryptbase.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\msvcr100d.dll', Les symboles ont été chargés.
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\d3dx11_43.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\ole32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\D3DX9_43.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.17514_none_ec83dffa859149af\comctl32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\shell32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\shlwapi.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\imm32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\msctf.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\uxtheme.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\dwmapi.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\d3d11.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\dxgi.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\version.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\setupapi.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\cfgmgr32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\oleaut32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\devobj.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\wintrust.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\crypt32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\msasn1.dll', Cannot find or open the PDB file
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\setupapi.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\devobj.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\oleaut32.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\cfgmgr32.dll'
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\d3d9.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\d3d8thk.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\setupapi.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\cfgmgr32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\oleaut32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\devobj.dll', Cannot find or open the PDB file
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\setupapi.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\devobj.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\oleaut32.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\cfgmgr32.dll'
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\atiuxpag.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\atidxx32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\D3D11SDKLayers.dll', Cannot find or open the PDB file
D3D11: INFO: Create Context: Name="unnamed", Addr=0x02CB006C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097225: CREATE_CONTEXT ]
D3D11: INFO: Create BlendState: Name="unnamed", Addr=0x0045B9DC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097270: CREATE_BLENDSTATE ]
D3D11: INFO: Create DepthStencilState: Name="unnamed", Addr=0x0045BB94, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097273: CREATE_DEPTHSTENCILSTATE ]
D3D11: INFO: Create RasterizerState: Name="unnamed", Addr=0x0045BDBC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097276: CREATE_RASTERIZERSTATE ]
D3D11: INFO: Create Sampler: Name="unnamed", Addr=0x02CBD144, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097267: CREATE_SAMPLER ]
D3D11: INFO: Create Query: Name="unnamed", Addr=0x02CBD374, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097279: CREATE_QUERY ]
D3D11: INFO: Destroy Query: Name="unnamed", Addr=0x02CBD374 [ STATE_CREATION INFO #2097281: DESTROY_QUERY ]
D3D11: INFO: Destroy RasterizerState: Name="unnamed", Addr=0x0045BDBC [ STATE_CREATION INFO #2097278: DESTROY_RASTERIZERSTATE ]
D3D11: INFO: Destroy DepthStencilState: Name="unnamed", Addr=0x0045BB94 [ STATE_CREATION INFO #2097275: DESTROY_DEPTHSTENCILSTATE ]
D3D11: INFO: Destroy BlendState: Name="unnamed", Addr=0x0045B9DC [ STATE_CREATION INFO #2097272: DESTROY_BLENDSTATE ]
D3D11: INFO: Destroy Sampler: Name="unnamed", Addr=0x02CBD144 [ STATE_CREATION INFO #2097269: DESTROY_SAMPLER ]
D3D11: INFO: Destroy Context: Name="unnamed", Addr=0x02CB006C [ STATE_CREATION INFO #2097227: DESTROY_CONTEXT ]
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\atidxx32.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\atiuxpag.dll'
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\d3d10warp.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\setupapi.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\cfgmgr32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\oleaut32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\devobj.dll', Cannot find or open the PDB file
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\setupapi.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\devobj.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\oleaut32.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\cfgmgr32.dll'
D3D11: INFO: Create Context: Name="unnamed", Addr=0x02CB006C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097225: CREATE_CONTEXT ]
D3D11: INFO: Create BlendState: Name="unnamed", Addr=0x0045FCE4, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097270: CREATE_BLENDSTATE ]
D3D11: INFO: Create DepthStencilState: Name="unnamed", Addr=0x02CC00CC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097273: CREATE_DEPTHSTENCILSTATE ]
D3D11: INFO: Create RasterizerState: Name="unnamed", Addr=0x02CC0254, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097276: CREATE_RASTERIZERSTATE ]
D3D11: INFO: Create Sampler: Name="unnamed", Addr=0x02CC0464, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097267: CREATE_SAMPLER ]
D3D11: INFO: Create Query: Name="unnamed", Addr=0x02CC068C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097279: CREATE_QUERY ]
D3D11: INFO: Destroy Query: Name="unnamed", Addr=0x02CC068C [ STATE_CREATION INFO #2097281: DESTROY_QUERY ]
D3D11: INFO: Destroy RasterizerState: Name="unnamed", Addr=0x02CC0254 [ STATE_CREATION INFO #2097278: DESTROY_RASTERIZERSTATE ]
D3D11: INFO: Destroy DepthStencilState: Name="unnamed", Addr=0x02CC00CC [ STATE_CREATION INFO #2097275: DESTROY_DEPTHSTENCILSTATE ]
D3D11: INFO: Destroy BlendState: Name="unnamed", Addr=0x0045FCE4 [ STATE_CREATION INFO #2097272: DESTROY_BLENDSTATE ]
D3D11: INFO: Destroy Sampler: Name="unnamed", Addr=0x02CC0464 [ STATE_CREATION INFO #2097269: DESTROY_SAMPLER ]
D3D11: INFO: Destroy Context: Name="unnamed", Addr=0x02CB006C [ STATE_CREATION INFO #2097227: DESTROY_CONTEXT ]
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\D3D11Ref.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\setupapi.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\cfgmgr32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\oleaut32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\devobj.dll', Cannot find or open the PDB file
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\setupapi.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\devobj.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\oleaut32.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\cfgmgr32.dll'
D3D11: INFO: Create Context: Name="unnamed", Addr=0x02CB006C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097225: CREATE_CONTEXT ]
D3D11: INFO: Reference Rasterizer: Defaulting to double-threaded mode. [ INITIALIZATION INFO #327: REF_THREADING_MODE ]
D3D11: INFO: Create BlendState: Name="unnamed", Addr=0x02DACB84, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097270: CREATE_BLENDSTATE ]
D3D11: INFO: Create DepthStencilState: Name="unnamed", Addr=0x02DACCFC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097273: CREATE_DEPTHSTENCILSTATE ]
D3D11: INFO: Create RasterizerState: Name="unnamed", Addr=0x02DACEEC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097276: CREATE_RASTERIZERSTATE ]
D3D11: INFO: Create Sampler: Name="unnamed", Addr=0x0303F594, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097267: CREATE_SAMPLER ]
D3D11: INFO: Create Query: Name="unnamed", Addr=0x0303F794, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097279: CREATE_QUERY ]
D3D11: INFO: Destroy Query: Name="unnamed", Addr=0x0303F794 [ STATE_CREATION INFO #2097281: DESTROY_QUERY ]
D3D11: INFO: Destroy RasterizerState: Name="unnamed", Addr=0x02DACEEC [ STATE_CREATION INFO #2097278: DESTROY_RASTERIZERSTATE ]
D3D11: INFO: Destroy DepthStencilState: Name="unnamed", Addr=0x02DACCFC [ STATE_CREATION INFO #2097275: DESTROY_DEPTHSTENCILSTATE ]
D3D11: INFO: Destroy BlendState: Name="unnamed", Addr=0x02DACB84 [ STATE_CREATION INFO #2097272: DESTROY_BLENDSTATE ]
D3D11: INFO: Destroy Sampler: Name="unnamed", Addr=0x0303F594 [ STATE_CREATION INFO #2097269: DESTROY_SAMPLER ]
D3D11: INFO: Destroy Context: Name="unnamed", Addr=0x02CB006C [ STATE_CREATION INFO #2097227: DESTROY_CONTEXT ]
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\d3d10warp.dll'
Le thread 'Thread Win32' (0x15c8) s'est arrêté avec le code 0 (0x0).
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\setupapi.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\cfgmgr32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\oleaut32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\devobj.dll', Cannot find or open the PDB file
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\setupapi.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\devobj.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\oleaut32.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\cfgmgr32.dll'
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\atiuxpag.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\atidxx32.dll', Cannot find or open the PDB file
D3D11: INFO: Create Context: Name="unnamed", Addr=0x02CB006C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097225: CREATE_CONTEXT ]
D3D11: INFO: Create BlendState: Name="unnamed", Addr=0x0045C77C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097270: CREATE_BLENDSTATE ]
D3D11: INFO: Create DepthStencilState: Name="unnamed", Addr=0x0045C8CC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097273: CREATE_DEPTHSTENCILSTATE ]
D3D11: INFO: Create RasterizerState: Name="unnamed", Addr=0x0045CAAC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097276: CREATE_RASTERIZERSTATE ]
D3D11: INFO: Create Sampler: Name="unnamed", Addr=0x0045CC94, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097267: CREATE_SAMPLER ]
D3D11: INFO: Create Query: Name="unnamed", Addr=0x0045CE8C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097279: CREATE_QUERY ]
D3D11: INFO: Destroy Query: Name="unnamed", Addr=0x0045CE8C [ STATE_CREATION INFO #2097281: DESTROY_QUERY ]
D3D11: INFO: Destroy RasterizerState: Name="unnamed", Addr=0x0045CAAC [ STATE_CREATION INFO #2097278: DESTROY_RASTERIZERSTATE ]
D3D11: INFO: Destroy DepthStencilState: Name="unnamed", Addr=0x0045C8CC [ STATE_CREATION INFO #2097275: DESTROY_DEPTHSTENCILSTATE ]
D3D11: INFO: Destroy BlendState: Name="unnamed", Addr=0x0045C77C [ STATE_CREATION INFO #2097272: DESTROY_BLENDSTATE ]
D3D11: INFO: Destroy Sampler: Name="unnamed", Addr=0x0045CC94 [ STATE_CREATION INFO #2097269: DESTROY_SAMPLER ]
D3D11: INFO: Destroy Context: Name="unnamed", Addr=0x02CB006C [ STATE_CREATION INFO #2097227: DESTROY_CONTEXT ]
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\atidxx32.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\atiuxpag.dll'
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\setupapi.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\cfgmgr32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\oleaut32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\devobj.dll', Cannot find or open the PDB file
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\setupapi.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\devobj.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\oleaut32.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\cfgmgr32.dll'
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\atiuxpag.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\atidxx32.dll', Cannot find or open the PDB file
D3D11: INFO: Create Context: Name="unnamed", Addr=0x02CB006C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097225: CREATE_CONTEXT ]
D3D11: INFO: Create BlendState: Name="unnamed", Addr=0x0045C77C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097270: CREATE_BLENDSTATE ]
D3D11: INFO: Create DepthStencilState: Name="unnamed", Addr=0x0045C8CC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097273: CREATE_DEPTHSTENCILSTATE ]
D3D11: INFO: Create RasterizerState: Name="unnamed", Addr=0x0045CAAC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097276: CREATE_RASTERIZERSTATE ]
D3D11: INFO: Create Sampler: Name="unnamed", Addr=0x0045CC94, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097267: CREATE_SAMPLER ]
D3D11: INFO: Create Query: Name="unnamed", Addr=0x0045CE8C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097279: CREATE_QUERY ]
D3D11: INFO: Destroy Query: Name="unnamed", Addr=0x0045CE8C [ STATE_CREATION INFO #2097281: DESTROY_QUERY ]
D3D11: INFO: Destroy RasterizerState: Name="unnamed", Addr=0x0045CAAC [ STATE_CREATION INFO #2097278: DESTROY_RASTERIZERSTATE ]
D3D11: INFO: Destroy DepthStencilState: Name="unnamed", Addr=0x0045C8CC [ STATE_CREATION INFO #2097275: DESTROY_DEPTHSTENCILSTATE ]
D3D11: INFO: Destroy BlendState: Name="unnamed", Addr=0x0045C77C [ STATE_CREATION INFO #2097272: DESTROY_BLENDSTATE ]
D3D11: INFO: Destroy Sampler: Name="unnamed", Addr=0x0045CC94 [ STATE_CREATION INFO #2097269: DESTROY_SAMPLER ]
D3D11: INFO: Destroy Context: Name="unnamed", Addr=0x02CB006C [ STATE_CREATION INFO #2097227: DESTROY_CONTEXT ]
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\atidxx32.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\atiuxpag.dll'
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\d3d10warp.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\setupapi.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\cfgmgr32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\oleaut32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\devobj.dll', Cannot find or open the PDB file
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\setupapi.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\devobj.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\oleaut32.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\cfgmgr32.dll'
D3D11: INFO: Create Context: Name="unnamed", Addr=0x02CB006C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097225: CREATE_CONTEXT ]
D3D11: INFO: Create BlendState: Name="unnamed", Addr=0x00459764, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097270: CREATE_BLENDSTATE ]
D3D11: INFO: Create DepthStencilState: Name="unnamed", Addr=0x004599EC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097273: CREATE_DEPTHSTENCILSTATE ]
D3D11: INFO: Create RasterizerState: Name="unnamed", Addr=0x00459C04, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097276: CREATE_RASTERIZERSTATE ]
D3D11: INFO: Create Sampler: Name="unnamed", Addr=0x00459E14, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097267: CREATE_SAMPLER ]
D3D11: INFO: Create Query: Name="unnamed", Addr=0x0045A03C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097279: CREATE_QUERY ]
D3D11: INFO: Destroy Query: Name="unnamed", Addr=0x0045A03C [ STATE_CREATION INFO #2097281: DESTROY_QUERY ]
D3D11: INFO: Destroy RasterizerState: Name="unnamed", Addr=0x00459C04 [ STATE_CREATION INFO #2097278: DESTROY_RASTERIZERSTATE ]
D3D11: INFO: Destroy DepthStencilState: Name="unnamed", Addr=0x004599EC [ STATE_CREATION INFO #2097275: DESTROY_DEPTHSTENCILSTATE ]
D3D11: INFO: Destroy BlendState: Name="unnamed", Addr=0x00459764 [ STATE_CREATION INFO #2097272: DESTROY_BLENDSTATE ]
D3D11: INFO: Destroy Sampler: Name="unnamed", Addr=0x00459E14 [ STATE_CREATION INFO #2097269: DESTROY_SAMPLER ]
D3D11: INFO: Destroy Context: Name="unnamed", Addr=0x02CB006C [ STATE_CREATION INFO #2097227: DESTROY_CONTEXT ]
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\d3d10warp.dll'
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\d3d10warp.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\setupapi.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\cfgmgr32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\oleaut32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\devobj.dll', Cannot find or open the PDB file
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\setupapi.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\devobj.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\oleaut32.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\cfgmgr32.dll'
D3D11: INFO: Create Context: Name="unnamed", Addr=0x02CB006C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097225: CREATE_CONTEXT ]
D3D11: INFO: Create BlendState: Name="unnamed", Addr=0x00459764, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097270: CREATE_BLENDSTATE ]
D3D11: INFO: Create DepthStencilState: Name="unnamed", Addr=0x004599EC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097273: CREATE_DEPTHSTENCILSTATE ]
D3D11: INFO: Create RasterizerState: Name="unnamed", Addr=0x00459C04, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097276: CREATE_RASTERIZERSTATE ]
D3D11: INFO: Create Sampler: Name="unnamed", Addr=0x00459E14, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097267: CREATE_SAMPLER ]
D3D11: INFO: Create Query: Name="unnamed", Addr=0x0045A03C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097279: CREATE_QUERY ]
D3D11: INFO: Destroy Query: Name="unnamed", Addr=0x0045A03C [ STATE_CREATION INFO #2097281: DESTROY_QUERY ]
D3D11: INFO: Destroy RasterizerState: Name="unnamed", Addr=0x00459C04 [ STATE_CREATION INFO #2097278: DESTROY_RASTERIZERSTATE ]
D3D11: INFO: Destroy DepthStencilState: Name="unnamed", Addr=0x004599EC [ STATE_CREATION INFO #2097275: DESTROY_DEPTHSTENCILSTATE ]
D3D11: INFO: Destroy BlendState: Name="unnamed", Addr=0x00459764 [ STATE_CREATION INFO #2097272: DESTROY_BLENDSTATE ]
D3D11: INFO: Destroy Sampler: Name="unnamed", Addr=0x00459E14 [ STATE_CREATION INFO #2097269: DESTROY_SAMPLER ]
D3D11: INFO: Destroy Context: Name="unnamed", Addr=0x02CB006C [ STATE_CREATION INFO #2097227: DESTROY_CONTEXT ]
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\d3d10warp.dll'
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\setupapi.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\cfgmgr32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\oleaut32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\devobj.dll', Cannot find or open the PDB file
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\setupapi.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\devobj.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\oleaut32.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\cfgmgr32.dll'
D3D11: INFO: Create Context: Name="unnamed", Addr=0x02CB006C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097225: CREATE_CONTEXT ]
D3D11: INFO: Reference Rasterizer: Defaulting to double-threaded mode. [ INITIALIZATION INFO #327: REF_THREADING_MODE ]
D3D11: INFO: Create BlendState: Name="unnamed", Addr=0x03044E84, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097270: CREATE_BLENDSTATE ]
D3D11: INFO: Create DepthStencilState: Name="unnamed", Addr=0x03044FFC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097273: CREATE_DEPTHSTENCILSTATE ]
D3D11: INFO: Create RasterizerState: Name="unnamed", Addr=0x030451EC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097276: CREATE_RASTERIZERSTATE ]
D3D11: INFO: Create Sampler: Name="unnamed", Addr=0x030453EC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097267: CREATE_SAMPLER ]
D3D11: INFO: Create Query: Name="unnamed", Addr=0x030455EC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097279: CREATE_QUERY ]
D3D11: INFO: Destroy Query: Name="unnamed", Addr=0x030455EC [ STATE_CREATION INFO #2097281: DESTROY_QUERY ]
D3D11: INFO: Destroy RasterizerState: Name="unnamed", Addr=0x030451EC [ STATE_CREATION INFO #2097278: DESTROY_RASTERIZERSTATE ]
D3D11: INFO: Destroy DepthStencilState: Name="unnamed", Addr=0x03044FFC [ STATE_CREATION INFO #2097275: DESTROY_DEPTHSTENCILSTATE ]
D3D11: INFO: Destroy BlendState: Name="unnamed", Addr=0x03044E84 [ STATE_CREATION INFO #2097272: DESTROY_BLENDSTATE ]
D3D11: INFO: Destroy Sampler: Name="unnamed", Addr=0x030453EC [ STATE_CREATION INFO #2097269: DESTROY_SAMPLER ]
D3D11: INFO: Destroy Context: Name="unnamed", Addr=0x02CB006C [ STATE_CREATION INFO #2097227: DESTROY_CONTEXT ]
Le thread 'Thread Win32' (0x10e0) s'est arrêté avec le code 0 (0x0).
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\setupapi.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\cfgmgr32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\oleaut32.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\devobj.dll', Cannot find or open the PDB file
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\setupapi.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\devobj.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\oleaut32.dll'
'tp1.exe' : Déchargé 'C:\Windows\SysWOW64\cfgmgr32.dll'
D3D11: INFO: Create Context: Name="unnamed", Addr=0x02CB006C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097225: CREATE_CONTEXT ]
D3D11: INFO: Reference Rasterizer: Defaulting to double-threaded mode. [ INITIALIZATION INFO #327: REF_THREADING_MODE ]
D3D11: INFO: Create BlendState: Name="unnamed", Addr=0x0300A49C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097270: CREATE_BLENDSTATE ]
D3D11: INFO: Create DepthStencilState: Name="unnamed", Addr=0x0300A614, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097273: CREATE_DEPTHSTENCILSTATE ]
D3D11: INFO: Create RasterizerState: Name="unnamed", Addr=0x0300A804, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097276: CREATE_RASTERIZERSTATE ]
D3D11: INFO: Create Sampler: Name="unnamed", Addr=0x0300AA04, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097267: CREATE_SAMPLER ]
D3D11: INFO: Create Query: Name="unnamed", Addr=0x0300AC04, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097279: CREATE_QUERY ]
D3D11: INFO: Destroy Query: Name="unnamed", Addr=0x0300AC04 [ STATE_CREATION INFO #2097281: DESTROY_QUERY ]
D3D11: INFO: Destroy RasterizerState: Name="unnamed", Addr=0x0300A804 [ STATE_CREATION INFO #2097278: DESTROY_RASTERIZERSTATE ]
D3D11: INFO: Destroy DepthStencilState: Name="unnamed", Addr=0x0300A614 [ STATE_CREATION INFO #2097275: DESTROY_DEPTHSTENCILSTATE ]
D3D11: INFO: Destroy BlendState: Name="unnamed", Addr=0x0300A49C [ STATE_CREATION INFO #2097272: DESTROY_BLENDSTATE ]
D3D11: INFO: Destroy Sampler: Name="unnamed", Addr=0x0300AA04 [ STATE_CREATION INFO #2097269: DESTROY_SAMPLER ]
Le thread 'Thread Win32' (0x17ac) s'est arrêté avec le code 0 (0x0).
D3D11: INFO: Destroy Context: Name="unnamed", Addr=0x02CB006C [ STATE_CREATION INFO #2097227: DESTROY_CONTEXT ]
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\atiuxpag.dll', Cannot find or open the PDB file
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\atidxx32.dll', Cannot find or open the PDB file
D3D11: INFO: Create Context: Name="unnamed", Addr=0x02CB006C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097225: CREATE_CONTEXT ]
D3D11: INFO: Create BlendState: Name="unnamed", Addr=0x0045B0CC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097270: CREATE_BLENDSTATE ]
D3D11: INFO: Create DepthStencilState: Name="unnamed", Addr=0x0045B21C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097273: CREATE_DEPTHSTENCILSTATE ]
D3D11: INFO: Create RasterizerState: Name="unnamed", Addr=0x0045B3FC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097276: CREATE_RASTERIZERSTATE ]
D3D11: INFO: Create Sampler: Name="unnamed", Addr=0x004587CC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097267: CREATE_SAMPLER ]
D3D11: INFO: Create Query: Name="unnamed", Addr=0x004589C4, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097279: CREATE_QUERY ]
D3D11: INFO: Create RasterizerState: Name="unnamed", Addr=0x00458C44, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097276: CREATE_RASTERIZERSTATE ]
D3D11: INFO: Create Texture2D: Name="unnamed", Addr=0x0045F3E4, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097234: CREATE_TEXTURE2D ]
D3D11: INFO: Create Buffer: Name="unnamed", Addr=0x0045A2CC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097228: CREATE_BUFFER ]
D3D11: INFO: Create Buffer: Name="unnamed", Addr=0x0045F6B4, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097228: CREATE_BUFFER ]
D3D11: INFO: Create Buffer: Name="unnamed", Addr=0x0045FA9C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097228: CREATE_BUFFER ]
D3D11: INFO: Create Buffer: Name="unnamed", Addr=0x0045FD7C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097228: CREATE_BUFFER ]
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\WindowsCodecs.dll', Cannot find or open the PDB file
D3D11: INFO: Create Texture2D: Name="unnamed", Addr=0x02F16C34, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097234: CREATE_TEXTURE2D ]
D3D11: INFO: Create ShaderResourceView: Name="unnamed", Addr=0x02F16E3C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097240: CREATE_SHADERRESOURCEVIEW ]
D3D11: INFO: Create Texture2D: Name="unnamed", Addr=0x00459994, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097234: CREATE_TEXTURE2D ]
D3D11: INFO: Create ShaderResourceView: Name="unnamed", Addr=0x02F163DC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097240: CREATE_SHADERRESOURCEVIEW ]
D3D11: INFO: Create Texture2D: Name="unnamed", Addr=0x02F1699C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097234: CREATE_TEXTURE2D ]
D3D11: INFO: Create ShaderResourceView: Name="unnamed", Addr=0x02F16754, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097240: CREATE_SHADERRESOURCEVIEW ]
D3D11: INFO: Create Sampler: Name="unnamed", Addr=0x0045913C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097267: CREATE_SAMPLER ]
'tp1.exe' : Chargé 'C:\Windows\SysWOW64\D3DCompiler_43.dll', Cannot find or open the PDB file
D3D11: INFO: Create VertexShader: Name="unnamed", Addr=0x00459B6C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097249: CREATE_VERTEXSHADER ]
D3D11: INFO: Create InputLayout: Name="unnamed", Addr=0x00459504, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097264: CREATE_INPUTLAYOUT ]
D3D11: INFO: Create VertexShader: Name="unnamed", Addr=0x02D4402C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097249: CREATE_VERTEXSHADER ]
D3D11: INFO: Create InputLayout: Name="unnamed", Addr=0x02D442DC, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097264: CREATE_INPUTLAYOUT ]
D3D11: INFO: Create GeometryShader: Name="unnamed", Addr=0x02D44604, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097258: CREATE_GEOMETRYSHADER ]
D3D11: INFO: Create PixelShader: Name="unnamed", Addr=0x02D449A4, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097261: CREATE_PIXELSHADER ]
D3D11: INFO: Create RenderTargetView: Name="unnamed", Addr=0x02D44E64, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097243: CREATE_RENDERTARGETVIEW ]
D3D11: INFO: Create Texture2D: Name="unnamed", Addr=0x02D4518C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097234: CREATE_TEXTURE2D ]
D3D11: INFO: Create DepthStencilView: Name="unnamed", Addr=0x02D4552C, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097246: CREATE_DEPTHSTENCILVIEW ]
D3D11: INFO: Create Texture2D: Name="unnamed", Addr=0x02D45A14, ExtRef=1, IntRef=0 [ STATE_CREATION INFO #2097234: CREATE_TEXTURE2D ]
Le thread 'Thread Win32' (0xbf4) s'est arrêté avec le code 3 (0x3).
Le thread 'Thread Win32' (0x1540) s'est arrêté avec le code 3 (0x3).
Le thread 'Thread Win32' (0x1454) s'est arrêté avec le code 3 (0x3).
Le thread 'Thread Win32' (0x11a8) s'est arrêté avec le code 3 (0x3).
D3D11: WARNING: Live Device: Name="unnamed", Addr=0x004577E8, ExtRef=24 [ STATE_CREATION WARNING #2097297: LIVE_DEVICE ]
D3D11: WARNING: Live Texture2D: Name="unnamed", Addr=0x02D45A14, ExtRef=0, IntRef=1 [ STATE_CREATION WARNING #2097235: LIVE_TEXTURE2D ]
D3D11: WARNING: Live DepthStencilView: Name="DXUT", Addr=0x02D4552C, ExtRef=1, IntRef=0 [ STATE_CREATION WARNING #2097247: LIVE_DEPTHSTENCILVIEW ]
D3D11: WARNING: Live Texture2D: Name="DXUT", Addr=0x02D4518C, ExtRef=1, IntRef=1 [ STATE_CREATION WARNING #2097235: LIVE_TEXTURE2D ]
D3D11: WARNING: Live RenderTargetView: Name="DXUT", Addr=0x02D44E64, ExtRef=1, IntRef=0 [ STATE_CREATION WARNING #2097244: LIVE_RENDERTARGETVIEW ]
D3D11: WARNING: Live PixelShader: Name="unnamed", Addr=0x02D449A4, ExtRef=1, IntRef=0 [ STATE_CREATION WARNING #2097262: LIVE_PIXELSHADER ]
D3D11: WARNING: Live GeometryShader: Name="unnamed", Addr=0x02D44604, ExtRef=1, IntRef=0 [ STATE_CREATION WARNING #2097259: LIVE_GEOMETRYSHADER ]
D3D11: WARNING: Live InputLayout: Name="unnamed", Addr=0x02D442DC, ExtRef=1, IntRef=0 [ STATE_CREATION WARNING #2097265: LIVE_INPUTLAYOUT ]
D3D11: WARNING: Live VertexShader: Name="unnamed", Addr=0x02D4402C, ExtRef=1, IntRef=0 [ STATE_CREATION WARNING #2097250: LIVE_VERTEXSHADER ]
D3D11: WARNING: Live InputLayout: Name="unnamed", Addr=0x00459504, ExtRef=1, IntRef=0 [ STATE_CREATION WARNING #2097265: LIVE_INPUTLAYOUT ]
D3D11: WARNING: Live VertexShader: Name="unnamed", Addr=0x00459B6C, ExtRef=1, IntRef=0 [ STATE_CREATION WARNING #2097250: LIVE_VERTEXSHADER ]
D3D11: WARNING: Live Sampler: Name="unnamed", Addr=0x0045913C, ExtRef=1, IntRef=0 [ STATE_CREATION WARNING #2097268: LIVE_SAMPLER ]
D3D11: WARNING: Live ShaderResourceView: Name="unnamed", Addr=0x02F16754, ExtRef=1, IntRef=0 [ STATE_CREATION WARNING #2097241: LIVE_SHADERRESOURCEVIEW ]
D3D11: WARNING: Live Texture2D: Name="unnamed", Addr=0x02F1699C, ExtRef=1, IntRef=1 [ STATE_CREATION WARNING #2097235: LIVE_TEXTURE2D ]
D3D11: WARNING: Live ShaderResourceView: Name="unnamed", Addr=0x02F163DC, ExtRef=1, IntRef=0 [ STATE_CREATION WARNING #2097241: LIVE_SHADERRESOURCEVIEW ]
D3D11: WARNING: Live Texture2D: Name="unnamed", Addr=0x00459994, ExtRef=1, IntRef=1 [ STATE_CREATION WARNING #2097235: LIVE_TEXTURE2D ]
D3D11: WARNING: Live ShaderResourceView: Name="unnamed", Addr=0x02F16E3C, ExtRef=1, IntRef=0 [ STATE_CREATION WARNING #2097241: LIVE_SHADERRESOURCEVIEW ]
D3D11: WARNING: Live Texture2D: Name="unnamed", Addr=0x02F16C34, ExtRef=1, IntRef=1 [ STATE_CREATION WARNING #2097235: LIVE_TEXTURE2D ]
D3D11: WARNING: Live Buffer: Name="unnamed", Addr=0x0045FD7C, ExtRef=1, IntRef=0 [ STATE_CREATION WARNING #2097229: LIVE_BUFFER ]
D3D11: WARNING: Live Buffer: Name="unnamed", Addr=0x0045FA9C, ExtRef=1, IntRef=0 [ STATE_CREATION WARNING #2097229: LIVE_BUFFER ]
D3D11: WARNING: Live Buffer: Name="unnamed", Addr=0x0045F6B4, ExtRef=1, IntRef=0 [ STATE_CREATION WARNING #2097229: LIVE_BUFFER ]
D3D11: WARNING: Live Buffer: Name="unnamed", Addr=0x0045A2CC, ExtRef=1, IntRef=0 [ STATE_CREATION WARNING #2097229: LIVE_BUFFER ]
D3D11: WARNING: Live Texture2D: Name="unnamed", Addr=0x0045F3E4, ExtRef=0, IntRef=1 [ STATE_CREATION WARNING #2097235: LIVE_TEXTURE2D ]
D3D11: WARNING: Live RasterizerState: Name="DXUT Default", Addr=0x00458C44, ExtRef=1, IntRef=0 [ STATE_CREATION WARNING #2097277: LIVE_RASTERIZERSTATE ]
D3D11: WARNING: Live Query: Name="unnamed", Addr=0x004589C4, ExtRef=0, IntRef=1 [ STATE_CREATION WARNING #2097280: LIVE_QUERY ]
D3D11: WARNING: Live Sampler: Name="unnamed", Addr=0x004587CC, ExtRef=0, IntRef=1 [ STATE_CREATION WARNING #2097268: LIVE_SAMPLER ]
D3D11: WARNING: Live RasterizerState: Name="unnamed", Addr=0x0045B3FC, ExtRef=0, IntRef=1 [ STATE_CREATION WARNING #2097277: LIVE_RASTERIZERSTATE ]
D3D11: WARNING: Live DepthStencilState: Name="unnamed", Addr=0x0045B21C, ExtRef=0, IntRef=1 [ STATE_CREATION WARNING #2097274: LIVE_DEPTHSTENCILSTATE ]
D3D11: WARNING: Live BlendState: Name="unnamed", Addr=0x0045B0CC, ExtRef=0, IntRef=1 [ STATE_CREATION WARNING #2097271: LIVE_BLENDSTATE ]
D3D11: WARNING: Live Context: Name="unnamed", Addr=0x02CB006C, ExtRef=1, IntRef=1 [ STATE_CREATION WARNING #2097226: LIVE_CONTEXT ]
D3D11: WARNING: Live Device Child Summary: Device Addr=0x004577E8
Using ID3D11Debug::ReportLiveDeviceObjects with D3D11_RLDO_DETAIL will help drill into object lifetimes. Objects with ExtRef=0 and IntRef=0 will be eventually destroyed through typical Immediate Context usage. However, if the application requires these objects to be destroyed sooner, ClearState followed by Flush on the Immediate Context will realize their destruction.
Live Context: 1
Live Buffer: 4
Live Texture1D: 0
Live Texture2D: 6
Live Texture3D: 0
Live ShaderResourceView: 3
Live RenderTargetView: 1
Live DepthStencilView: 1
Live VertexShader: 2
Live GeometryShader: 1
Live PixelShader: 1
Live InputLayout: 2
Live Sampler: 2
Live BlendState: 1
Live DepthStencilState: 1
Live RasterizerState: 2
Live Query: 1
Live Predicate: 0
Live Counter: 0
Live CommandList: 0
Live HullShader: 0
Live DomainShader: 0
Live ClassInstance: 0
Live ClassLinkage: 0
Live ComputeShader: 0
Live UnorderedAccessView: 0
[ STATE_CREATION WARNING #2097298: LIVE_OBJECT_SUMMARY ]
Le programme '[5960] tp1.exe: Natif' s'est arrêté avec le code 3 (0x3).


Do you think that you can help me with these informations or I must to give you more code ?

Thanks !

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Sounds like you're calling delete() on an invalid pointer.

You should initialize all your pointers to NULL and do something along the lines of:

if(Pointer)
{
delete(Pointer);
Pointer = NULL;
}

to avoid this issue.

You can also define safe delete / release functions like this:
#define SAFE_RELEASE( x ) {if(x){(x)->Release();(x)=NULL;}}
#define SAFE_DELETE( x ) {if(x){delete (x);(x)=NULL;}}
#define SAFE_DELETE_ARRAY( x ) {if(x){delete[] (x);(x)=NULL;}}


but you will have to initialize all pointers to NULL first.

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