• Advertisement
Sign in to follow this  

Horizon SkyDome Sun Shader

This topic is 2154 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Given a geodesic dome with proper UV spherical texture mapping and a sun position. I am trying to find some readings or examples of a shader for adjusting the sky horizon and give the appearance the sun is in the sky.

Share this post


Link to post
Share on other sites
Advertisement
Awhile back I started to come up with a 'close enough' approach to rendering the sun in the sky. http://matt328.wordpress.com/category/xna/ These two posts here try to detail what I've done. It's nowhere near the aforementioned models and pretty incomplete, but if you're just looking for somewhere to start your own implementation, you might find them interesting reads.

Share this post


Link to post
Share on other sites
FX Composer has an interesting example project called SimpleAtmosphericScattering.

It lacks some features and it has a “bug” in the pole of the skydome, but for the most part is an excellent project for reference.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement