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Ghost Creations

Graphics were are they

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I have a question about grapics like in RuneScape. Just useing RuneScape as a example.
1.) How does RuneScame build the map. is it all code, or a Map Editor?
2.) are the grapics set in sprites?, if so were do you find them.

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1) Depends on the game. Any moderately large game has a map editor (probably a privately developed in-house one) less the map makers go insane trying to hardcode them.
2) Depends on the game. Runescape is 3D, so the characters and graphics are 3D models with textures. Regardless of where you 'find' them (which, again, depends on the game), you can't use them in your own projects without getting sued by Jagex - It's their property.

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[quote name='Ghost Creations' timestamp='1333223493' post='4927001']
I have a question about grapics like in RuneScape. Just useing RuneScape as a example.
1.) How does RuneScame build the map. is it all code, or a Map Editor?
2.) are the grapics set in sprites?, if so were do you find them.
[/quote]

The runtime/'game' bits are all code, i.e. any of the stuff that tries to draw or pull data from the map. It has to get executed somehow! That said, Jagex also has a dedicated team of environment artists that use a level editing tool to arrange and manipulate parts of the word to their artistic whim. This, too, uses code in the sense that it's a computer program that takes user input.

I don't think Runescape uses sprites anywhere outside of particle systems, actually. Old versions (pre-2004) did a Doom-style 2.5D deal for characters and game items, but I think everything's all models now.

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