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xujiezhige

What culling algorithm does counter strike use?

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Greeting, guys!

I want to finish a small-scale FPS game. So i want to know what cull algorithm can i use?

Additionaly, can you share your experiences with me ?

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CounterStrike is based on the old Quake engine so it would use the same culling as that - BSP tree and PVS.

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Depends on which CS you're talking about -- but it doesn't really matter, culling is culling -- choose the algorithm that's the right fit for you. It's like choosing a graphics API based on what WoW uses -- its going to be the last decision to have an effect on your outcome.

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