Jump to content
  • Advertisement
Sign in to follow this  

Unity Visual3D engine

This topic is 2758 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have used jMonkeyEngine so far and it's a great framework, only thing that really gets to me is that its written in Java. C# on the other hand has been my favorite language for years now so after some searching, I found Visual3D. It looks like a great engine.

The indie licence costs money thought and I don't just want to buy it without hearing peoples opinion first. Looking at the feature list, it sure supports a lot of things but how restrictive it is? I've used Unity but it was way too restrictive for my taste(and so, moved to jMonkeyEngine).

If you have used Visual3D on some of your projects, please let me know how it went and what you think of this engine.

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!