Sign in to follow this  
Landon Patmore

Box2D Physics Help (iOS)

Recommended Posts

I'm trying to develop a game for iOS. I am using DragonFireSDK, and they have just implemented Box2D physics into it. I am trying to make a game that uses the engine, but I don't understand any of the code. I've read the manual for Box2D a couple times, but I don't understand it still. I heard that Angry Birds used to Box2D for all their physics. I am trying to make a game that has similar physics but it is a totally different type of game. Also I've heard that people use a "Box2D Editor", I've tried to find one but I can't find one. They use those to make all their objects and then export them into their code. If you could help me with this it would really help.


Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this