Jump to content
  • Advertisement
Sign in to follow this  
MarkusPfundstein

OpenSource 2D RPG Engine iOS (OpenGL, C++)

This topic is 2321 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hey Community,

i decided yesterday to open source my 2d Engine and did it today in the morning. The link to my github can be found on http://howtomakeitin...m.wordpress.com . (stupid name i know)

The code is approx. 9 months old and it was the first time i wrote something big like this so don't be angry if it is not so beatiful as it should be :-) I wrote everything from scratch, the rendering, the script engine, the animation engine etc.

The source code to the level editor will follow next week. It is written in Objective C cocoa and C++ (same rendering code as the game)

Have fun,
Markus

Share this post


Link to post
Share on other sites
Advertisement
It is written in C++ , the only Objective C influence in the game engine itself is the set up of the OpenGL view and the forwaring of touch events. But 95% is C++ OpenGLES . Porting it should be pretty easy ... :-) Feel free to write a port :-)

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!