New Weapon technology built from scratch - New FPS written in javascript NEED FEEDBACK!

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137 comments, last by gooncorp 10 years, 7 months ago
the game is coming along ahead of schedule

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Good progress. Interested in seeing more. :)

Good progress. Interested in seeing more. smile.png


thanks a lot man

heres another update :

updating the space scene
starting on scripting the transition sequence

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more transition stuff, getting that seamless transition in multiplayer
working out a vector reset system to avoid round off shaking.

getting a look at some of the docking procedures
the game will have an active docking system with interactive airlocks etc

right now im using vector 3 magnitudes to transition from space scene to planet scene.
i am using a 30ms while loop to sync the clients on their scene switch

i will present particles to obfuscate the switch so as to make it more seamless

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