Sign in to follow this  
pressgreen

c++ Sound libaries

Recommended Posts

Other then openAL, SDL, and SFML are there any other sound libraries that are portable and easy to use. free and available for commercial potentially?

I am using c++ and vs 2010

Thanks

Share this post


Link to post
Share on other sites
[url="http://www.fmod.org/"]Fmod [/url]is certainly the *biggest*, although the API can be a bit convoluted at times.

There is also [url="http://www.audiokinetic.com/en/products/208-wwise"]wwise[/url].


Both FMod and wwise require a commercial license for non free products though.


Only other library coming to mind is [url="http://www.un4seen.com/"]BASS[/url], although I am sure there are a ton of others.

Share this post


Link to post
Share on other sites
[quote name='greenzone' timestamp='1334949404' post='4933325']
Other then openAL, SDL, and SFML...
[/quote]
On a more technical note, SFML uses OpenAL.

There's also [url="http://www.ambiera.com/irrklang/"]irrKlang[/url] and [url="http://clam-project.org/"]Clam[/url].

I've only used Fmod, so I can't comment on the others. I really liked Fmod.

Share this post


Link to post
Share on other sites
[quote name='greenzone' timestamp='1335021809' post='4933533']
can i ask what you used Fmod for? it seems quite expensive if one was to sell something made with Fmod.
[/quote]
I've never released a commercial game, so I didn't have to pay for a license (I've just done hobby games). If you want to make a commercial game but really don't want to worry about licensing fees, you can use OpenAL for free (earlier version, not later). irrKlang is also quite reasonably priced, especially if it's just you developing a commercial game.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this