Jump to content
  • Advertisement
Sign in to follow this  
JoJoSim1

dynamic music

This topic is 2264 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Does anyone has experience with dynamic music on iOS devices? Is there a library to do event based music?
Which tools are out there and so on.
I'm looking for every hint, idea and inspiration :)

Share this post


Link to post
Share on other sites
Advertisement
Hi JoJoSim1!

I would suggest this AVFoundation framework for a start. You can set pan, volume, and also play from time, etc.
On my first app I used it with touches ended event. Every object had its own sound, and I played it when the user touched the object.
Also there is the OpenAL framework, but I am still a newbie in that...

Share this post


Link to post
Share on other sites
Hi Vorel512!

Maybe my question was not that precise. I like to use AudioGraphs which works pretty well for me. AVFoundation can be used to trigger single sounds but thats not what I mean. Think of a soundtrack that dynamically changes its mood depending on gamestate.

Right now I'm looking for a MusicCompositing tool with an integrated script language. (Freeware would be best)

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!