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MoritzPGKatz

Grem Legends Soundtrack

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Hello everyone,

Here's the soundtrack I made for Tin Truck's game Grem Legends, coming to iOS soon!
Free download until May 31st!

[url="http://soundcloud.com/mpgk/sets/grem-legends-soundtrack"]http://soundcloud.co...ends-soundtrack[/url]

[url="http://www.tintruck.com"]http://www.tintruck.com[/url]

[b]UPDATE! Grem Legends is GO![/b]
[b]Now with iTunes link:[/b]
[b]http://itunes.apple.com/app/grem-legends/id512284853?mt=8[/b]

Cheers,
Moritz Edited by Moritz P.G. Katz

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I really liked the fun feel of "Jam with the grem". The vocal sample is really creative also. The drums really amazed me in this track as well

Your vollage is on the menu also sounds very well done.


Keep up the good work :)

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Holy... that 'Village on the Menu' track got me swingin'. Nice work man. A lot of personality in these tracks.

Regarding the behind-the-scenes, could you list the hardware\software you used for this project?

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Thanks Kryzon, appreciate it!

[quote name='Kryzon' timestamp='1344041468' post='4965999']
Regarding the behind-the-scenes, could you list the hardware\software you used for this project?[/quote]

Sure, why not - I've got nothing to hide. [img]http://public.gamedev.net//public/style_emoticons/default/smile.png[/img]
[list]
[*]Main DAW for this was the Ableton Live Suite 8, running on a MacBook Pro. I mostly used Live's Compressor and EQ8 for mix and master because I know them very well.
[*]Most prominently featured AU instrument is probably the EWQL Symphonic Orchestra Gold XP. I used a lot of pizzicato strings, solo woodwinds and tuned percussion.
[*]Drums are XLN Addictive Drums, percussion is the Ableton Suite's Latin Percussion set (e-instruments), I'm pretty sure I recorded a shaker and a few claps myself though.
[*]In "Waltz for Annie", you can hear my trusty Seagull Mini Jumbo steel string guitar.
[*]The Gremlin voices were recorded through a budget condenser mic and then warped, pitched up and modified with a Grain Delay in Live.
[*]Most of the other sound design was done foley-style with a Zoom H2 and edited within Live.
[*]For reverb, I used the Lernvall LAConvolver with Voxengo impulse responses.
[*]My audio interface is a Focusrite Saffire Pro 40.
[*]For studio monitors I currently use a pair of ADAM A8X, though during the final master stage I also listened to both music and sounds through a lot of smaller speakers, including those of my MacBook - for obvious reasons.
[/list]

That's pretty much it.

Cheers,
Moritz

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Very cool, strikes me as a similar feel to the music for Donkey Kong Country Returns -- very light-hearted and fun!

Were there any sections in any of the tracks you found to be particularly difficult or complicated? If so, how did you work through the difficulties?

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Cheers Jason!

[quote name='jbadams' timestamp='1344072471' post='4966072']
Were there any sections in any of the tracks you found to be particularly difficult or complicated? If so, how did you work through the difficulties?
[/quote]

Gladly, there weren't any real difficulties or complications at all, mostly due to the fact that communication with the dev team was excellent and we worked through quite a few references before I presented the first layouts. Also, the artwork already gave me a good clue which direction to take with the music and sound design. It was all wrapped up over the course of a week or so.

The only track that required a minor revision was the main gameplay track, "Gremlin Polka" - it needed some more "fantasy" elements than I had originally planned, but it was as simple as adding a few cymbal and timpani rolls and adjusting the strings a bit. Edited by Moritz P.G. Katz

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You did a really stellar job on this moritz! Jam with grem is great!!! I love hearing all of the EWQL Gold stuff I recognise! Sad i missed the free download.

Keep it up and thanks for sharing so many details about the process.

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Thanks Calum!

I'm working on a few projects right now, I'll probably release some kind of VGM compilation on a Pay-What-You-Want basis soon.
You guys will be the first to know when I do! :)

Cheers,
Moritz

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