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phil67rpg

beginner direct x 9

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whatever you want, get an idea and make it. Start learning how to apply physics into your games, anything. When was finally felt like a new directx really well, I made a bunch of menus for a game, and then made a simple little 3D game where you dodge random balls that are coming at you. Doesn't matter what it is, it's all beneficial to you.

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[quote name='Mihai Moldovan' timestamp='1335830992' post='4936246']
Student project? PLEASE just don't try to make a game. You'll miss every deadline.
[/quote]
I'd agree. :P More or less to me a student project when it comes to anything gaming is multiple "projects" that you just work on certain sections of a language or section of a library. one project for physics, one for movement, enhanced graphics and etc. Then in the end try to combine them and see how it works. Seems like a good way to learn. :P

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