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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Text Based Mafia Game (PHP) - Need Help

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Hello everyone![/font][/color]
I recently got a Mafia Game Script from a friend. My programming skills in PHP are not so great, but I want to launch this game still! If I can get together a team together, we can start this game up, and hopefully it becomes something amazing![/font][/color]
Now here are the answers to the numerous questions I know are going to be asked:[/font][/color]
1) Will this be paying?[/font][/color][color=#141414][font=Georgia,]
- At the moment, I am unable to pay anyone. If that makes you not want to join, then I understand. The game script has things that allow players to purchase in-game items. As we generate some revenue, I will begin splitting the pay up.[/font][/color]
2) Who all do I need?[/font][/color][color=#141414][font=Georgia,]
- I need 1-2 PHP programmers, who are willing to clean up the game code, edit/add features, and help me keep the game running smoothly. Programmers will be the first to receive a cut of the profits made from the game.[/font][/color][color=#141414][font=Georgia,]
- I also need a graphic designer who is interested in helping with the game logos and colors. This person will also receive a cut of the profits made from the game.[/font][/color][color=#141414][font=Georgia,]
- Admins/Mods are needed as well. Chances are anyone who helps with the game will ultimately become admins and/or mods. [/font][/color]
3) When will the project start?[/font][/color][color=#141414][font=Georgia,]
- As soon as I can find at least one programmer who is willing to help me ensure the code is functioning, and make sure all of the game features are working properly. Once this happens, I will work with the programmer to get the game online, so we can start getting players.[/font][/color]
4) Goal of this project?[/font][/color][color=#141414][font=Georgia,]
- To create a mafia game and get players to come and play. As time goes by, players will most likely purchase in-game features, and that's when we all start making some money. Donations as well as advertising are also ideas.[/font][/color]
If you have any more questions, please contact me either on here via PM or email me at mdixonjr13@gmail.com[/font][/color]
I'm looking forward to hearing for you, and I hope to have you on the team![/font][/color]
(P.S. Currently the game name is TBD)[/font][/color]

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