Jump to content
  • Advertisement
Sign in to follow this  

memory leak when using NSString isEqualToString

This topic is 2386 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello there experts!

I have an array (NSMutableArray) of a class.
In the class I store Name and Address.
When I want to compare the contents to a string, which I've added by code, it eats more and more memory.

if ([[[cManager getAttributeAtIndex:index] getAttribName] isEqualToString:@"adam"])

getAttribName is the name of the person in an NSString object.
When I run Instruments, it tells me, that the program eats more and more memory. If I comment out this if function, the growing stops.
For me it looks like I've allocate a variable and not deallocate it.
I am out of ideas what's gone wrong, so every help is appreciate!!!!!

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!