Jump to content
  • Advertisement
Sign in to follow this  
Pardue

Maze Generation

This topic is 2252 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

This is a class project that is an attempt at procedural maze generation. I have several simple pieces that I modeled in Maya that snap together. I hope to further develop this algorithm as it has been rather challenging but also fun to work on. It is still a work in progress and if I get a final build working I will post it here as well. You can reset with the R button, it make take a few minutes for the maze to appear and there is no camera movement so the maze may go off screen.

Share this post


Link to post
Share on other sites
Advertisement
Your algorithm seems a bit slow, you could show a "generating" screen whilst it's working, also try to keep the maze within the limits of the screen

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!