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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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RPGJohnny

[VGT] Viral Game Trailers Opening Positions For YouTube

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[font=lucida sans unicode]First This isn't a spam topic so don't bother. This topic is only for those that want to participate in this. If you want to troll, go do so by pressing delete on your account and raging on Notepad ++. This isn't a fly by night service I am going to offer you or some revolutionary new long lost secret to getting rich as a game developer. I am going to offer only 5 people the chance to having viral content on YouTube. This thread should explain enough in plain English about what I am offering. You make your choice or leave your troll comments at your own discord.[/font]

[font=lucida sans unicode,lucida grande,sans-serif]First, I offer advice on how Indies should market and advertise. Nothing more and nothing less. If you feel obliged to argue that your game can be driven by the elder winds and celestial sun light to drive sales instead of marketing and advertising then by all means keep doing that way. I won't argue back because I know that it takes money and strategy to make money.

My advice is on my journal, and my advice is always free. my journal doesn't need to be featured, I'm sure the 1 person who views it will be very pleased and try to see if my information is correct. I hope it helps that 1 person. If not at least I tried and those imaginary elder winds should carry forth their products into the hands of millions and carry back the money to that game designer.[/font]

[font=lucida sans unicode,lucida grande,sans-serif]There is a big gap for the big publishers and indie game designers that we need to bridge before we go into any further information about my offer. You need the eyeballs of the masses to generate sales. Only YouTube and Google can do that for you. More sales are generated by them than just relying on blind luck. Angry Birds used an assortment of Word OF Mouth generated by viral marketing agencies more so than actual customers. I feel that behind such a marketing success was also the use of a network such as TapJoy for speedy distribution of the game. There is no such thing as blind luck and success, you either catch the eye of some anonymous marketing firm and make it big, or you greyhat yourself.[/font]

[font=lucida sans unicode,lucida grande,sans-serif]Now on to my offer. I will take 5 games along with me on to the front page of YouTube. You just need to send me a trailer for your game and what kind of views you expect your trailer to get. notice that more views is more time! These 5 game trailers will be on my YouTube account and you will need to give me full permission in writing about how I can use them on my channel without copyright strikes. The channel is going to be brand new with no views, subscribers, and advertisers.[/font]

[font=lucida sans unicode]I am going to use these 5 games as examples of what I can do with YouTube. You get the free advertising on YouTube Front Page as long as I can use your game as a example of my skills and powers. You got until 5/31/2012 at 6:30 pst - 8 to provide to me via pm a trailer about your game, what distributor you are using, what price it is, ect. I can make the game trailer for you for free, all you will need to do is work with you on Skype by you sending footage of your game plus any additional images, texts, or information needed at the time of creating the trailer.[/font]

[font=lucida sans unicode,lucida grande,sans-serif]By 8/31/2012 I expect the 5 Game trailers to have 3.5M views each and at least 3-5 days exposed on YouTube front page. If this is possible then I will open up my service (yes service) to this community. The 5 Game Designers will be getting free publicity in exchange for their testimonials. My service prices, if I can achieve this goal, will be based on the testimonials of what these 5 Game Designers think. It will solely be based on what value they deem the service has. As of right now there is no service, only a offer for 5 people to have a chance at going viral. I want nothing more than your game trailer and rights to use it on my new channel. If you ultimately think this is a scam you must be mentally retarded. First, there are no money, name, or any exchanges other than privileges to use a game trailer for my channel. Finally, this is free charitable publicity. If you think that it's still a scam then don't submit. Simply just move on and see i the results come in by that time.[/font]

[font=lucida sans unicode]The chance of anyone randomly creating a viral game trailer is roughly 1 in 6,000,000. My strategy behind this will be my viral marketing techniques used in the past. In addition to make this even more harder I will be simply using techniques I list inside my journal posts for the videos. All data will be available for people to view as long as it doesn't contain any private information. For those that simply disapprove or don't believe we will see by the finish date whether or not I have the skills and you have to eat your words. [/font]

[font=lucida sans unicode,lucida grande,sans-serif]Submit your questions and game trailers to me via pm on this forum.[/font]
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