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mrWodoo

Vertex groups [3DS MAX/PANDA EXPORTER]

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Hi, my friend (he doesn't have account (yet) :) ) wants to export his model to .X, he uses Panda Exporter, and he want to achievie something like in this model (from dx sdk)

http://speedy.sh/FxNZX/dwarf.x



Frame base
{
FrameTransformMatrix
{
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.011608,-0.015192,0.000000,1.000000;;
}
Frame middle
{
FrameTransformMatrix
{
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.173034,30.221760,0.000000,1.000000;;
}
Frame lhip
{
FrameTransformMatrix
{
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
-5.191007,-3.469861,0.000000,1.000000;;
}


etc.
What does he has to do?

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